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aweXpect.Mockolate

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aweXpect.Mockolate contains expectations to verify interactions with mocks from Mockolate.

Overview​

ExpectationSummary
Once, Twice, Neverthe interaction happened exactly once, twice or never
AtLeastOnce, AtLeastTwice, AtLeastthe interaction happened at least the given number of times
AtMostOnce, AtMostTwice, AtMostthe interaction happened at most the given number of times
Exactly, Betweenthe interaction happened exactly or in a range of times
Timesthe number of interactions satisfies a predicate
Thenthe interactions happened in the given order
AllInteractionsAreVerifiedevery interaction with the mock was verified
AllSetupsAreUsedevery setup of the mock was used

The samples use the following interface:

public interface IPlayer
{
bool Play(string title);
void Pause();
void Stop();
}

Interaction count​

You can verify how often a method was invoked:

using aweXpect.Core; // for Times()

IPlayer player = IPlayer.CreateMock();
player.Play("Let It Be");

await Expect.That(player.Mock.Verify.Play("Let It Be")).Once();
await Expect.That(player.Mock.Verify.Play("Yesterday")).Never();
await Expect.That(player.Mock.Verify.Play(It.IsAny<string>())).AtLeastOnce();
await Expect.That(player.Mock.Verify.Play(It.IsAny<string>())).AtMost(3.Times());
await Expect.That(player.Mock.Verify.Play(It.IsAny<string>())).Between(1).And(3.Times());
await Expect.That(player.Mock.Verify.Play(It.IsAny<string>())).Times(n => n % 2 == 1);

When the track was played twice, Once() fails with:

Failure message
Expected that the MusicStore.IPlayer mock
invoked method Play(Let It Be) exactly once,
but it was found twice

Matching Interactions:
[
invoke method Play(Let It Be),
invoke method Play(Let It Be)
]

All Interactions:
[
invoke method Play(Let It Be),
invoke method Play(Let It Be)
]

Waiting for interactions​

With Within(TimeSpan timeout), you can verify that the expected number of interactions happens within the given time. This is useful for interactions that happen asynchronously in the background.

Within and WithCancellation are available on AtLeast…, Once, Twice, Exactly, Between and Times. They are not available on Never or AtMost…, since an upper bound cannot be confirmed by waiting longer.

IPlayer player = IPlayer.CreateMock();

_ = Task.Run(async () =>
{
await Task.Delay(500);
player.Play("Hey Jude");
});

await Expect.That(player.Mock.Verify.Play("Hey Jude")).AtLeastOnce().Within(TimeSpan.FromSeconds(1));

When the interaction does not happen in time, e.g. a Stop() expected within 100 ms, the expectation fails:

Failure message
Expected that the MusicStore.IPlayer mock
invoked method Stop() at least once within 0:00.100,
but it was never found

Matching Interactions:
[]

All Interactions:
[
invoke method Play(Hey Jude)
]

Instead of a fixed time span, you can also provide a CancellationToken to wait for the expected interactions until it is canceled. Like for all aweXpect expectations, a cancellation leaves the expectation inconclusive instead of failing it, so use Within to limit how long the verification waits:

await Expect.That(player.Mock.Verify.Play("Hey Jude")).AtLeastOnce().WithCancellation(token);

Unlike other aweXpect expectations, these verifications also wait for the interaction when only WithTimeout or WithCancellation is given: the timeout or the token bounds how long they wait, and the verification fails when the timeout elapses. Within sets an explicit wait, which is shown in the expectation; a shorter WithTimeout still ends it early with "it did not finish within …".

A Times predicate that throws counts as not met while waiting, so the verification waits for further interactions, and only fails with the exception when the predicate still throws at the end. A selector of Then that throws fails the verification immediately.

Waiting for an interaction not to happen​

DoesNotComplyWith evaluates the verification inside it non-negated, so put Within on the verification inside it to verify that an interaction does not happen within the given time. It waits the whole time and fails as soon as the interaction happens:

await Expect.That(player.Mock.Verify.Stop()).DoesNotComplyWith(it => it.AtLeastOnce().Within(TimeSpan.FromSeconds(1)));

Within on DoesNotComplyWith itself does not help here: it only checks again until the interaction is not found, so it succeeds immediately when the interaction did not happen yet.

Interaction order​

You can verify that methods were invoked in a specific order:

IPlayer player = IPlayer.CreateMock();
player.Play("Let It Be");
player.Pause();
player.Stop();

await Expect.That(player.Mock.Verify.Play("Let It Be")).Then(
m => m.Pause(),
m => m.Stop());

Other interactions may happen in between. When the player was stopped before it was paused, the expectation fails:

Failure message
Expected that the MusicStore.IPlayer mock
invoked method Play(Let It Be), then
invoked method Pause(), then
invoked method Stop() in order,
but it invoked method Stop() too early

All Interactions:
[
invoke method Play(Let It Be),
invoke method Stop(),
invoke method Pause()
]

All interactions are verified​

You can verify that all interactions with the mock were verified. This detects unintended or forgotten interactions:

IPlayer player = IPlayer.CreateMock();
player.Play("Let It Be");
player.Play("Yesterday");
player.Stop();

await Expect.That(player.Mock.Verify.Play(It.IsAny<string>())).Twice();
await Expect.That(player.Mock.Verify).AllInteractionsAreVerified();

The verification of Play covers both tracks, but Stop() was never verified:

Failure message
Expected that the MusicStore.IPlayer mock
has all interactions verified,
but it had 1 unverified interaction

Unverified Interactions:
[
invoke method Stop()
]

All setups are used​

You can verify that all setups of the mock were used. This detects setups that are no longer needed:

IPlayer player = IPlayer.CreateMock();
player.Mock.Setup.Play("Let It Be").Returns(true);
player.Mock.Setup.Play("Yesterday").Returns(true);

player.Play("Let It Be");

await Expect.That(player.Mock.Verify).AllSetupsAreUsed();
Failure message
Expected that the MusicStore.IPlayer mock
has used all setups,
but it had 1 unused setup

Unused Setups:
[
bool Play("Yesterday")
]

HTTP content matchers​

HTTP content matchers require .NET 8.0 or later.

This package also adds JSON matchers to Mockolate's It.IsHttpContent() (namespace Mockolate.Web). They are argument matchers, not expectations: use them in setups or verifications of a mocked HttpClient to match the JSON body of a request.

WithJsonMatching compares the body with an object, and WithJson with a JSON string, ignoring differences in formatting and property order:

HttpClient httpClient = HttpClient.CreateMock();
httpClient.Mock.Setup
.PostAsync(It.IsAny<Uri>(), It.IsHttpContent().WithJsonMatching(new { title = "Let It Be", year = 1970 }))
.ReturnsAsync(new HttpResponseMessage(HttpStatusCode.Created));

httpClient.Mock.Setup
.PostAsync(It.IsAny<Uri>(), It.IsHttpContent().WithJson("{\"year\": 1965, \"title\": \"Yesterday\"}"))
.ReturnsAsync(new HttpResponseMessage(HttpStatusCode.Created));

WithJsonMatching serializes the expected value by reflection, which is switched off when publishing with trimming or Native AOT enabled, so use WithJson with the expected JSON as a string there.

By default, additional properties in the actual JSON are ignored. Use IgnoringAdditionalProperties(false) to require an exact match:

httpClient.Mock.Setup
.PostAsync(It.IsAny<Uri>(), It.IsHttpContent()
.WithJsonMatching(new { title = "Let It Be", year = 1970 })
.IgnoringAdditionalProperties(false))
.ReturnsAsync(new HttpResponseMessage(HttpStatusCode.Created));